Windfall is a combat style in Absolver available at character creation. It is considered to be the second most difficult of the three initially available combat styles. Some of its attacks avoid enemy blows entirely. Many Windfall attacks benefit greatly from the dexterity attribute and the high mobility that light equipment provides.
"Originally coming from the Orate, it was refined by the Adal Empire masters, who integrated Tension arts within it, allowing for better use of Tension Shards.
Improves mainly Dexterity."
Windfall's defensive ability is Avoid a counter-directional displacement ability to avoid attacks entirely. A successful avoid returns a large portion of stamina.